The game is said to be non-linear and that you can go anywhere you like. It is up to you to find out what has happened and why and find a way to relieve the land from this evil. Four princes, all heirs to their good father has turned evil and all temples has been taken over and terrible things are said to be happening there. You are Gaulen, an explorer and you have been chosen by the god Golot to be sent across the world to a the continent Xulima where evil and trouble has taken over. The game relies on its own gameworld of history, fauna, bestiary and lore as well as its own implementation of character classes and skills. The combat reminds me of Might and Magic X. At first glance the game resembles the earlier Heroes of Might & Magic and KingĀ“s Bounty where you freely could wander around until certain mainpaths is blocked by monsters. The game plays out in a beautiful 2D-isometric perspective where your party is represented by the explorer Gaulen, the main character in the story and the only one with the fixed starting class of explorer. This game turned out to be a rare game and after 30 hours into it I feel I can give you a pretty clear opinion of it. After some research into the game by reading reviews, checking out gameplay etc I decided to buy it. I had never heard of the game a month ago when I read about it by chance on CRPG Addicts blog. Lords of Xulima is an isometric old school inspired RPG from the spanish developers Numantian Games.
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